Photogrammetry asset creation

November 8, 2019

Updated, a new rock is added. Nov 2019.

Game ready rock in Unreal Engine. 

 

 

 

 

 

 

Software :

Agisoft for getting the mesh and necessary texture passes

Maya for low poly UV work

Unreal engine for PBR & scene building.

Camera & settings

Canon 5D mark2, 50mm lens

F11, ISO 100, shutter speed 200+ 

 

 

 

 

 

 

 

 

 

 

 

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