Updated, a new rock is added. Nov 2019.

Game ready rock in Unreal Engine. 

Software :

Agisoft for getting the mesh and necessary texture passes

Maya for low poly UV work

Unreal engine for PBR & scene building.


using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PS3Joystick : MonoBehaviour

    float h, v, hr, v;

    public  float speed = 2f;

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